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Pegasus Trail
Chongqing | China
Pegasus Trail is a new milestone in the typology of urban public interventions made by 100architects in the Public Realm. In this occasion, the neighborhood-scale intervention landed in the ever-growing city of Chongqing, the 3rd largest city of China and one of the Chinese megacities with greatest growth rates in the past decade.
Pegasus Trail Movie | Official Video | 100 Channel
This project intends to be a new typology of public space, “an urban toy for the city”. Following the studio’s belief that “Play is not only for kids”, 100architects have designed an urban playscape for the city, and for all its citizens, regardless of their age.
A playscape that acts as an urban attractor, merged with the cityscape, blurring the boundaries between the play area and the surrounding cityscape, and presenting itself open and accessible for everyone.
The design of this multifunctional playscape, and hence its name Pegasus, is inspired by equestrian sports, in which the horse is the central feature of disciplines such as “Dressage” and “Show Jumping”.
The mythical winged horse leaves a magical yellow trace behind, meandering accurately around circular mini-plazas that serve as platforms for leisure and social interactions, turning the playscape into a multifunctional public space to be enjoyed by kids & adults alike.
Like the equestrian sports, the design of Pegasus Trail is based on a challenging course of obstacles that users need to overcome successfully, turning the playscape into a “Play Route”. It has been designed as a playful course of challenging activities along the path of the yellow ribbon, which helps developing and challenging the physical abilities and cognitive skills of those who dare to try.
All the playful components of the Play Route have been carefully studied and designed to create a sequential circuit of events, composed of challenging activities to be executed one after the other in a linear way.
Therefore, the Play Route has been split into different sections with different complexities for different groups of children’s ages. This way, we have an easier level of complexity in playful components for kids from 3 to 6 years old at the horse’s tail, and it gradually increases while getting closer to the horse’s head, presenting bigger challenges for kids from 6 to 14 years old.
The ribbon meanders around 3 circular mini-plazas hosting different typologies of urban furniture for resting. While the ribbon represents the play and the action for kids, the circular plazas represent the rest and the calm spaces for parents and adults.
In order to make the ribbon very eye-catching and stand out from its surrounding background, it was done in a bright and intense yellow color, an energetic color that quickly grabs the attention of passersby, and can evoke a sense of happiness, vitality and optimism.
The floor, solved with EPDM to absorb impacts while playing, renders a wide range of patterns, graphics and interactive games which connect the different spaces and activities on the ribbon.
The night effect of the project enhances the meandering profile of the ribbon with LED warm lightboxes embedded in both borders of the ribbon, while other LED lightboxes embedded in the floor highlight as well the perimeter of the circular plazas.
Credits
PROJECT NAME: Pegasus Trail
DESIGN: 100 Architects (Shanghai)
DESIGN TEAM: Marcial Jesús, Javier González, Mónica Páez, Lara Broglio, Keith Gong, Cosima Jiang, Ponyo Zhao, Elena Michelutti, Hayley Huang, Jango Zhang & Yuntong Liu.
PROJECT MANAGEMENT TEAM: Jenny Fan, Nicholas Lv & Eva Jiang.
CLIENT: Dong Yuan Dichan Properties (东原地产)
SIZE: 3,600 m2
STATUS: Built
LOCATION: Chongqing (China)
PHOTOGRAPHY: Rex Zou
VIDEOGRAPHY: Lalo Lopez
About
Pegusas Trail
This project intends to be a new typology of public space, “an urban toy for the city”. Following the studio’s belief that “Play is not only for kids”, 100architects have designed an urban playscape for the city, and for all its citizens, regardless of their age.
To know more click above!
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What is a neighborhood intervention?
This is the medium-scale type of intervention that takes place in the public realm of a city, related to the altering of a portion of a neighborhood. A type of intervention of such magnitude and notoriety impacts not only the immediate surrounding urban environment but rather the urban dynamics of a whole neighborhood, becoming an urban landmark and a local attractor of social interactions in a given neighborhood.
The main objective of this typology is to trigger massive public interest in the place through a strong visual impact and injection of activities, encouraging the increase of high public influx and establishing an urban landmark that can cultivate important human dynamics and boost commercial activity. These phenomena are achieved through the creation of spaces for leisure, entertainment, play and collective joy, catalyzing important social interactions throughout the neighborhood.
This topology of intervention, normally is used by real state developers to bring fresh and unique ideas to the public realm of their urban developments, which contributes to stand out in the market, establishing a distinct brand identity through innovative, and user-oriented design solutions that enhance the quality of life and thus, the appeal and value in the eyes of potential buyers or tenants, increasing the marketability of the project and potentially leading to higher property values, rental rates and ultimately faster sell out. This interventions maximize the value of the entire neighborhood.
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